Genre Fiction
- Publisher : Del Rey
- Published : 24 May 2022
- Pages : 256
- ISBN-10 : 0593359232
- ISBN-13 : 9780593359235
- Language : English
Hide
A high-stakes hide-and-seek competition turns deadly in this dark supernatural thriller from New York Times bestselling author Kiersten White.
"The suspenseful plot combines elements of Thomas Tryon's classic Harvest Home, Netflix's Squid Game, and the social commentary of Jordan Peele's film oeuvre and mixes these with a revelatory pacing reminiscent of Spielberg's Jaws."-Booklist
The challenge: Spend a week hiding in an abandoned amusement park and don't get caught.
The prize: enough money to change everything.
Even though everyone is desperate to win-to seize a dream future or escape a haunting past-Mack is sure she can beat her competitors. All she has to do is hide, and she's an expert at that.
It's the reason she's alive and her family isn't.
But as the people around her begin disappearing one by one, Mack realizes that this competition is even more sinister than she imagined, and that together might be the only way to survive.
Fourteen competitors. Seven days. Everywhere to hide but nowhere to run.
Come out, come out, wherever you are.
"The suspenseful plot combines elements of Thomas Tryon's classic Harvest Home, Netflix's Squid Game, and the social commentary of Jordan Peele's film oeuvre and mixes these with a revelatory pacing reminiscent of Spielberg's Jaws."-Booklist
The challenge: Spend a week hiding in an abandoned amusement park and don't get caught.
The prize: enough money to change everything.
Even though everyone is desperate to win-to seize a dream future or escape a haunting past-Mack is sure she can beat her competitors. All she has to do is hide, and she's an expert at that.
It's the reason she's alive and her family isn't.
But as the people around her begin disappearing one by one, Mack realizes that this competition is even more sinister than she imagined, and that together might be the only way to survive.
Fourteen competitors. Seven days. Everywhere to hide but nowhere to run.
Come out, come out, wherever you are.
Editorial Reviews
"There is nothing creepier than an abandoned amusement park, especially when Kiersten White is writing about it. This book held me captive; I couldn't put it down."-Samantha Downing, internationally bestselling author of For Your Own Good
"Hide is a claustrophobic thriller choked with weeds, rust, and rot. The game here is not what it seems. The hunt is swift and merciless, and the fear is primal and bestial. Don't pick up this book unless you have time to read it all in one anxious sitting."-Stephanie Perkins, New York Times bestselling author of There's Someone Inside Your House
"Haunting, startling, unrelenting, and unexpectedly heartbreaking, Hide draws you inexorably in among the thorns and rust, where the monsters are both intimately familiar and horrifyingly unfathomable."-Delilah S. Dawson, New York Times bestselling author of The Violence
"Equal parts hell-ride thriller and American fable, Kiersten White's Hide runs you through a sinister child's game set in a nightmare amusement park, and it does so with gleeful, fiendish delight. I hung on to this book with bloodless knuckles, and I adored every spine-chilling second."-Chuck Wendig, New York Times bestselling author of The Book of Accidents
"White pulls no punches in this brilliantly executed thrill ride. Every twist and turn horrified and delighted me in equal measure."-Erin A. Craig, New York Times bestselling author of House of Salt and Sorrows
"This book will live in your head rent-free. When I wasn't reading Hide, I was thinking about it-it's one of those rare books that twists itself into your consciousness. Kiersten White has outdone herself."-Victoria Lee, author of A Lesson in Vengeance...
"Hide is a claustrophobic thriller choked with weeds, rust, and rot. The game here is not what it seems. The hunt is swift and merciless, and the fear is primal and bestial. Don't pick up this book unless you have time to read it all in one anxious sitting."-Stephanie Perkins, New York Times bestselling author of There's Someone Inside Your House
"Haunting, startling, unrelenting, and unexpectedly heartbreaking, Hide draws you inexorably in among the thorns and rust, where the monsters are both intimately familiar and horrifyingly unfathomable."-Delilah S. Dawson, New York Times bestselling author of The Violence
"Equal parts hell-ride thriller and American fable, Kiersten White's Hide runs you through a sinister child's game set in a nightmare amusement park, and it does so with gleeful, fiendish delight. I hung on to this book with bloodless knuckles, and I adored every spine-chilling second."-Chuck Wendig, New York Times bestselling author of The Book of Accidents
"White pulls no punches in this brilliantly executed thrill ride. Every twist and turn horrified and delighted me in equal measure."-Erin A. Craig, New York Times bestselling author of House of Salt and Sorrows
"This book will live in your head rent-free. When I wasn't reading Hide, I was thinking about it-it's one of those rare books that twists itself into your consciousness. Kiersten White has outdone herself."-Victoria Lee, author of A Lesson in Vengeance...
Short Excerpt Teaser
The Amazement Park opened in 1953.
get lost in the fun! posters advertised, and it was true: Crowds surged through the gates in the morning and didn't stumble out again until the sun had set, and spotlights at the exit guided them free. The maps were useless, the You Are Here guides impossible to find. It was a park designed to swallow. Trees loomed over lush grounds. Signature topiary lined every walled and wandering path, adding to the sense of wonder. Roller coasters, swings, carousels, games, houses of love and fun and terror-though the house at the very center was always closed for refurbishment.
The park was open from mid-May until early September. whites only was on signs in the early years, heavily implied when such a thing became harder to officially declare. And, for one week every seven years, it was free. The gates would swing wide, and the summer migrant workers and distant relatives of the wealthy townsfolk, normally too poor to enjoy something designed purely for escape, would wander in, wide-eyed. There were no ticket sales, no attendance numbers, just a joyfully packed park.
In 1974, during the free week, a prominent businessman from upstate decided to visit. He hadn't been invited, but he was considering investing since a cousin-of-a-cousin owned the park. He wanted to see the attractions for himself first, though. He brought along his wife and two children and made it a holiday.
Their little girl, five, was never seen again.
One of the migrant workers was arrested for her murder, but the negative publicity left a stain that didn't wash out. So the Amazement Park closed its gates.
Eventually, the rumors died. The plants grew. Nature slowly co-opted the buildings, the rides, the roller coasters. What didn't crumble rusted, and what didn't rust leaned, and what didn't lean sagged under the weight of ivy and neglect.
Somewhere, very close to the center-the house that was always closed, where few ever even got, owing to the odd layout of the park-a shoe had caught on the low branches of a topiary. Unchecked, the verdant beast slowly grew higher and higher until the shoe was eye level.
It was patent leather, dulled and cracked with weather and time. The perfect size for a five-year-old foot.
It takes money to make money, her dad used to say.
He also once said Come out, come out, wherever you are, dragging the knife along the wall as music to accompany the dying gasps of her sister. Mack might have imagined the gasps, though. Who could say.
She couldn't, and even if she could, she wouldn't.
She's not saying anything right now, either, sitting across from the manager. The meeting was mandatory, a "shelter requirement," though she's been here several months now and this is the first one.
"Come on, Mackenzie. Help me help you." The woman's smile is painted on like her cheekbones and eyebrows, and just as artfully. Her expression doesn't shift at all in the face of Mack's silence. It's impressive. Does she do stamina reps in the quiet dark of her bedroom, lifting the corners of her lips over and over, careful not to disrupt her eyes?
The manager clasps her hands together, fingernails painted dark red. "I'll be honest with you. Things are going to change around here. I believe that we can help only those willing to help themselves. These shelters have stagnated-no hope, no progress. How can we live in a society without progress?"
The voice is animated, but the eyes remain untouched by the sentiments or the smile. Expressionless. Like they're hidden behind something. Mack feels an odd affinity for this woman, alongside an instinctive wariness. But she disagrees. The point of a shelter isn't progress. It's shelter.
"I've looked at your file." The woman gestures to a blank manila folder on the desk. Mack suspects it's empty. She hopes it is. "It's bad luck you're here. I understand. No social safety net to fall back on. A few months without a job, without rent, and it's hard to dig yourself out. You need to move on with your life. Contribute to humanity. All you need is a little good luck first."
"Donation bins could use tampons more than luck." Mack's voice is soft and dry with disuse.
The woman cracks, something triumphant behind her eyes. Mack shouldn't have spoken. The woman holds up an envelope. "It just so happens, some luck has come in the mail. Whether it's good is really up to you. Right now, it's an opportunity. And I think you're perfect for it."
Mack has never been perfect for anything in her life. Perfect feels like a foreign word, stiff and uncomfortable. But maybe it's a job. A little money to get presentable and she'll have an actual chance. As long as they don't pry. As long as they don't look too...
get lost in the fun! posters advertised, and it was true: Crowds surged through the gates in the morning and didn't stumble out again until the sun had set, and spotlights at the exit guided them free. The maps were useless, the You Are Here guides impossible to find. It was a park designed to swallow. Trees loomed over lush grounds. Signature topiary lined every walled and wandering path, adding to the sense of wonder. Roller coasters, swings, carousels, games, houses of love and fun and terror-though the house at the very center was always closed for refurbishment.
The park was open from mid-May until early September. whites only was on signs in the early years, heavily implied when such a thing became harder to officially declare. And, for one week every seven years, it was free. The gates would swing wide, and the summer migrant workers and distant relatives of the wealthy townsfolk, normally too poor to enjoy something designed purely for escape, would wander in, wide-eyed. There were no ticket sales, no attendance numbers, just a joyfully packed park.
In 1974, during the free week, a prominent businessman from upstate decided to visit. He hadn't been invited, but he was considering investing since a cousin-of-a-cousin owned the park. He wanted to see the attractions for himself first, though. He brought along his wife and two children and made it a holiday.
Their little girl, five, was never seen again.
One of the migrant workers was arrested for her murder, but the negative publicity left a stain that didn't wash out. So the Amazement Park closed its gates.
Eventually, the rumors died. The plants grew. Nature slowly co-opted the buildings, the rides, the roller coasters. What didn't crumble rusted, and what didn't rust leaned, and what didn't lean sagged under the weight of ivy and neglect.
Somewhere, very close to the center-the house that was always closed, where few ever even got, owing to the odd layout of the park-a shoe had caught on the low branches of a topiary. Unchecked, the verdant beast slowly grew higher and higher until the shoe was eye level.
It was patent leather, dulled and cracked with weather and time. The perfect size for a five-year-old foot.
It takes money to make money, her dad used to say.
He also once said Come out, come out, wherever you are, dragging the knife along the wall as music to accompany the dying gasps of her sister. Mack might have imagined the gasps, though. Who could say.
She couldn't, and even if she could, she wouldn't.
She's not saying anything right now, either, sitting across from the manager. The meeting was mandatory, a "shelter requirement," though she's been here several months now and this is the first one.
"Come on, Mackenzie. Help me help you." The woman's smile is painted on like her cheekbones and eyebrows, and just as artfully. Her expression doesn't shift at all in the face of Mack's silence. It's impressive. Does she do stamina reps in the quiet dark of her bedroom, lifting the corners of her lips over and over, careful not to disrupt her eyes?
The manager clasps her hands together, fingernails painted dark red. "I'll be honest with you. Things are going to change around here. I believe that we can help only those willing to help themselves. These shelters have stagnated-no hope, no progress. How can we live in a society without progress?"
The voice is animated, but the eyes remain untouched by the sentiments or the smile. Expressionless. Like they're hidden behind something. Mack feels an odd affinity for this woman, alongside an instinctive wariness. But she disagrees. The point of a shelter isn't progress. It's shelter.
"I've looked at your file." The woman gestures to a blank manila folder on the desk. Mack suspects it's empty. She hopes it is. "It's bad luck you're here. I understand. No social safety net to fall back on. A few months without a job, without rent, and it's hard to dig yourself out. You need to move on with your life. Contribute to humanity. All you need is a little good luck first."
"Donation bins could use tampons more than luck." Mack's voice is soft and dry with disuse.
The woman cracks, something triumphant behind her eyes. Mack shouldn't have spoken. The woman holds up an envelope. "It just so happens, some luck has come in the mail. Whether it's good is really up to you. Right now, it's an opportunity. And I think you're perfect for it."
Mack has never been perfect for anything in her life. Perfect feels like a foreign word, stiff and uncomfortable. But maybe it's a job. A little money to get presentable and she'll have an actual chance. As long as they don't pry. As long as they don't look too...