Action & Adventure
- Publisher : Del Rey
- Published : 13 Sep 2022
- Pages : 352
- ISBN-10 : 0593359704
- ISBN-13 : 9780593359709
- Language : English
Staked: Book Eight of The Iron Druid Chronicles
NEW YORK TIMES BESTSELLER • In the eighth book in The Iron Druid Chronicles, two-thousand-year-old Druid Atticus O'Sullivan faces the clan of vampires who have been bent on destroying him-including Leif, his former best friend turned enemy.
When a Druid lives as long as Atticus does, he's bound to run afoul of a few vampires-make that legions of them. Even his former friend and legal counsel turned out to be a bloodsucking backstabber. Now the toothy troublemakers-led by power-mad pain-in-the-neck Theophilus-are no longer content to live undead and let live. Atticus needs to make a point-and drive it into a vampire's heart.
As always, Atticus wouldn't mind a little backup. But his allies have problems of their own. Ornery archdruid Owen Kennedy is having a wee bit of troll trouble: Turns out when you stiff a troll, it's not water under the bridge. Meanwhile, Granuaile is desperate to free herself of the Norse god Loki's mark and elude his powers of divination-a quest that will bring her face-to-face with several Slavic nightmares.
As Atticus globe-trots to stop his vampire nemesis, the journey leads to Rome. What better place to end an immortal than the Eternal City? But poetic justice won't come without a price: In order to defeat Theophilus, Atticus may have to lose an old friend.
Don't miss any of The Iron Druid Chronicles:
HOUNDED | HEXED | HAMMERED | TRICKED | TRAPPED | HUNTED | SHATTERED | STAKED | SCOURGED | BESIEGED
When a Druid lives as long as Atticus does, he's bound to run afoul of a few vampires-make that legions of them. Even his former friend and legal counsel turned out to be a bloodsucking backstabber. Now the toothy troublemakers-led by power-mad pain-in-the-neck Theophilus-are no longer content to live undead and let live. Atticus needs to make a point-and drive it into a vampire's heart.
As always, Atticus wouldn't mind a little backup. But his allies have problems of their own. Ornery archdruid Owen Kennedy is having a wee bit of troll trouble: Turns out when you stiff a troll, it's not water under the bridge. Meanwhile, Granuaile is desperate to free herself of the Norse god Loki's mark and elude his powers of divination-a quest that will bring her face-to-face with several Slavic nightmares.
As Atticus globe-trots to stop his vampire nemesis, the journey leads to Rome. What better place to end an immortal than the Eternal City? But poetic justice won't come without a price: In order to defeat Theophilus, Atticus may have to lose an old friend.
Don't miss any of The Iron Druid Chronicles:
HOUNDED | HEXED | HAMMERED | TRICKED | TRAPPED | HUNTED | SHATTERED | STAKED | SCOURGED | BESIEGED
Editorial Reviews
Praise for The Iron Druid Chronicles
"[Kevin] Hearne is a terrific storyteller with a great snarky wit. . . . Neil Gaiman's American Gods meets Jim Butcher's Harry Dresden."-SFFWorld
"[The Iron Druid books] are clever, fast-paced and a good escape."-Boing Boing
"Hearne understands the two main necessities of good fantasy stories: for all the wisecracks and action, he never loses sight of delivering a sense of wonder to his readers, and he understands that magic use always comes with a price. Highly recommended."-The Magazine of Fantasy & Science Fiction
"Superb . . . plenty of quips and zap-pow-bang fighting."-Publishers Weekly (starred review)
"Celtic mythology and an ancient Druid with modern attitude mix it up in the Arizona desert in this witty new fantasy series."-Kelly Meding, author of Chimera
"[Atticus is] a strong modern hero with a long history and the wit to survive in the twenty-first century. . . . A snappy narrative voice . . . a savvy urban fantasy adventure."-Library Journal
"A page-turning and often laugh-out-loud funny caper through a mix of the modern and the mythic."-Ari Marmell, author of The Warlord's Legacy
"Outrageously fun."-The Plain Dealer
"Kevin Hearne breathes new life into old myths, creating a world both eerily familiar and startlingly original."-Nicole Peeler, author of Tempest Rising
"[Kevin] Hearne is a terrific storyteller with a great snarky wit. . . . Neil Gaiman's American Gods meets Jim Butcher's Harry Dresden."-SFFWorld
"[The Iron Druid books] are clever, fast-paced and a good escape."-Boing Boing
"Hearne understands the two main necessities of good fantasy stories: for all the wisecracks and action, he never loses sight of delivering a sense of wonder to his readers, and he understands that magic use always comes with a price. Highly recommended."-The Magazine of Fantasy & Science Fiction
"Superb . . . plenty of quips and zap-pow-bang fighting."-Publishers Weekly (starred review)
"Celtic mythology and an ancient Druid with modern attitude mix it up in the Arizona desert in this witty new fantasy series."-Kelly Meding, author of Chimera
"[Atticus is] a strong modern hero with a long history and the wit to survive in the twenty-first century. . . . A snappy narrative voice . . . a savvy urban fantasy adventure."-Library Journal
"A page-turning and often laugh-out-loud funny caper through a mix of the modern and the mythic."-Ari Marmell, author of The Warlord's Legacy
"Outrageously fun."-The Plain Dealer
"Kevin Hearne breathes new life into old myths, creating a world both eerily familiar and startlingly original."-Nicole Peeler, author of Tempest Rising
Readers Top Reviews
sjhigbeeJames KempPs
This particular tale features Atticus, Owen and Granuaile, who each feature in their own chapters, so the story unfolds in multiple first person viewpoint. Hearne has also broken with modern trends and provided a Story So Far roundup of each book. I was very thankful to get a quick, well-told reminder of what had gone on before – and those who haven’t yet had the pleasure also have the option not to read it. I’d like to see authors of other long-running series, where the story progression relies on the books being read in order, also adopting this tactic. It certainly contributed to this reader’s enjoyment. Those of you who have read any of The Iron Druid Chronicles will know there are slices of humour running through the adventures, so now that the stakes (no pun intended…) have inevitably been cranked up, has that sense of fun dissipated, as happened in both the Harry Dresden and Sookie Stackhouse series? No, it hasn’t. I’m delighted to report that Oberon, Atticus’ trusty hound, still brings most life and death topics back to sausages whenever he can, and archdruid Owen, who has only recently been reawakened after being in stasis for a looong time, also provides plenty of humour in his delightfully sour asides on modern life and customs. However, there has to be a balance – this is a godpunk fantasy adventure, so do the characters convince? Is the supernatural aspect of the world suitably depicted with plenty of complexity and depth? Is the action exciting? This three-stranded approach worked really well – I like all three characters and Hearne has each one nailed, though these days, I suppose my favourite has to be Owen, who bounces off the page with his grumpy, individual take on the world. I also enjoyed watching Granuaile gain more confidence as she is off on a quest of her own – and making decisions she is aware won’t necessarily please Atticus. As for the Iron Druid himself – his talent for upsetting the wrong people is still getting him into more trouble than he knows what to do with. And I really liked watching him genuinely flail and agonise over some of the decisions he has to make. In amongst the mayhem and humour, were also some darker moments and once more we lost a major character who has regularly helped Atticus out in the past , which was a shock. Although, it shouldn’t have been – Hearne has never been afraid to kill off a steady stream of major players throughout the series. It’s a trick that certainly keeps me paying attention during the battle scenes. As for the climax of the book – a set piece battle in the heart of a European city that worked really well and provided plenty of thrills and spills. Oh yes, I really enjoyed this offering – all the more because it is the penultimate book in the series and I’m aware that this blast of pleasure will continue only once more. But if you haven’t yet follow...
R. Cassidycatlady66
This is all getting a bit yawny: Atticus agrees to do something, either a quest or a killing, and meets bigger and bigger bad guys along the way, gets bones broken (in great detail) but lo! the merest hint of touching the soil and shazoom! He's all perfect again. This constant get-out-of-jail-free card is wearing a bit thin, to be honest. At least Dresden got increasingly battered throughout his (superior) series. It was bad enough when we were saddled with dippy-hippy Granny (correct pronounciation: whatever) who is so sweet-smelling and holier-than-thou that, frankly, I just can't stand her. And then she has to get a goggie as well. And now she's, like, sooo bad-ass. And then she gets all whiney and self-doubting again. Yawn. But now the author has dragged in the old mentor, the much-feared Archdruid, who has been instantly youthened (why? Why? To make him fit in with the rest of the gang?) who cannot say two sentences without swearing. I really, really don't want to have feck and sh*te (which, for some reason, I find EVEN MORE offensive than if they would say sh*t which at least has a certain honesty about it) shoved down my throat six times in a page. I almost felt that the author was doing if for the sheer schoolboy glee of saying it over and over again. Either that, or he has a fixation on Father Ted. Worst of all is that only one third of the book is told by Atticus, or sh'vaughan as he is still sometimes called: the rest is done in turns by Granny and Mr Irish Stereotype, and do you know what, I really don't care what either of them are thinking. Almost the most annoying thing about this book is that you can't tell, until you are a couple of paragraphs in, who is narrating each chapter. Why is it so annoying? Well, if I knew it wasn't Attaboy speaking, I'd skip over it to the next chapter. Which probably says it all, really. When this series started, it was Urban Fantasy, and the best and most clever aspects were hearing how Atticus dealt with everyday contemporary living, and hearing him converse with Oberon. Now it's just yet another Sword and Sandal serial, nothing but shifting between planes, getting bones broken by yet another god, then whee! getting healed again. It just doesn't grab me: I found that I'd keep putting the book down in favour of something else (re-reading the Rivers of London series, if you are interested, which is truly excellent!) and it was quite an ordeal to keep on reading it. Apparently there is one more to come in the series, but I've lost interest and won't be buying it. If you really enjoyed Atticus in the modern world, then don't bother buying any more in this series.
Tyr
This book is a mixed bag for me. One out of the three characters was awesome. The second was serviceable with room to grow. The third has moved into the realms of "I hope you painfully". Owen's story revolves around bringing more druids into the world. There are a few little things sprinkled in; his relationship with Gretta, how he fits into the pack, a troll that wants his money, and Fand's disappearance. But the meat and potatoes of his story is the upbringing of more druids. There's a lot of room here to grow and explain how people become druids. I was hoping for this with Granuaile but we ended up with a 12 year time skip instead. Let's hope Hearne actually shows us what it takes to become a druid this time around. Owen's story gets a 4/5 from me. Atticus' story is solely the threat of vampires. Everything he does is to finally bring an end to the war with vampires. His story is the most focused out of the three and easily the most entertaining. I would go into more but I don't see a point. If you read the Iron Druid series, then you're here for Atticus. What you know and love about him is here and a blast to read. Atticus' story gets 5/5 from me. Granuaile's story is the most troublesome out of the three. She's the one with the most to do, but none of it really seems all that prevalent. First she's looking for a way to remove Loki's branding. That wraps up fairly quickly with a axe to the back. Then she wants to be cloaked from divination so she has to retrieve a white horse that can predict the apocalypse. That too wraps up quickly and with no real story. Then she has to get past an issue from her past. But let me break this down for you so you can hopefully see why Granuaile is quickly becoming a disliked character. Granuaile's story can be wrapped up by simply saying Hearne is pandering to his female demographic with the "you go girl" moments. When she had to remove Loki's branding, it was treated as a huge triumphant moment that she was able to put an axe into his back and knock out some of his teeth. Which just left me there like "Yeah, that's not really impressive of anything. Loki isn't a fighter. Try doing that to Sekhmet (Egyptian warrior goddess) or Tyr (Norse warrior god)." Beating up a non-combatant like Loki is akin to beating up a scrawny nerd in high school. Nothing to be proud of and nothing to brag about. When she had to retrieve the white horse in order to be cloaked from divination, she ran into Weles (Veles depending on your choice). Weles is the god of earth, water, forest, and the underworld. Weles, a combatant, handed Granuaile her butt and if is wasn't for Perun, she would've died. Which makes her "victory" of Loki even more laughable. Finally the worst story involved her going after her step-father. She wrecks about of machinery at his company, attacks his guards, reveals that she was alive...
AnnieBSkuldren
I’ve like the series, especially the hounds and Owen. But please.. if G really wants to save the planet, she needs to carry her posterior straight back to India and start there. Then hit the other 2 biggest polluters: China and Russia. Not destroy an American industry because of her “daddy issues”. Lame story line. Annoying when it’s not boring.
Short Excerpt Teaser
Chapter 1
I didn't have time to pull off the heist with a proper sense of theatre. I didn't even have a cool pair of shades. All I had was a soundtrack curated by Tarantino playing in my head, one of those songs with horns and a fat bass track and a guitar going waka-chaka-waka-chaka as I padded on asphalt with the uncomfortable feeling that someone was enjoying a voyeuristic close-up of my feet.
My plan wasn't masterful either. I was just going to wing it with an iron elemental named Ferris who was ready to do anything I asked, because he knew I'd feed him magic for it down the road. A faery snack, perhaps, or an enchanted doodad of some kind. Ferris thought such things were sweet-magic might even give him something akin to a sugar rush. Before making my run, I contacted him through the earth in a park and filled him in on the plan. He'd have to filter through the dead foundations of Toronto to follow me until it was time for him to act, but this was easier for him than it would be for most elementals. Lots of concrete got reinforced with iron rebar these days, and he's so strong at this point that he can afford to push through the lifeless underbelly of modern cities.
I dropped off Oberon and my shoes in a shaded alley and cast camouflage on myself before emerging into the busy intersection of Front and York Streets in Toronto, where cameras from many sources might otherwise track me, not only the ones from the Royal Bank of Canada. But into the bank I strode at opening time, ducking in the doors behind someone else. Ferris followed underneath the street; I felt him buzzing through the sole of my bare right foot.
Security dudes were present in the lobby but utterly unarmed. They were not there so much to stop people from committing a crime as to witness those crimes and provide polite but damning testimony later. The Canadians would rather track down and confront robbers when they were all alone than endanger citizens in a bank lobby. Some people might suggest you didn't need security if they were just going to stand there, but that's not the case. Cameras didn't catch everything. In memories they sometimes didn't work at all, because you were clever and had a snarky anarchist hacker in your crew with some kind of oral fixation on lollipops or whatever. But even if the cameras stayed on and recorded the whole crime, security guards would notice things the cameras might not-voices, eye color, details about clothing, and so on.
Off to the right of the teller windows, the vault door remained closed. No one had asked to visit the safety deposit boxes yet. I'd wait and sneak in with someone except that I could be waiting for far longer than my camouflage would hold out. And the clock was ticking on my target's usefulness; the sooner I got hold of it, the more damage I'd be able to do. So I showed Ferris that vault door and asked him to take it apart. Let the alarms begin.
It's magnificent, watching a vault door disintegrate and people lose their shit over it in real time. The soundtrack in my head kicked into high gear as I stepped over the melted slag to tackle the next obstacle: a locked glass door that showed me the safety deposit boxes beyond. It was bulletproof to small arms but lacked the thickness to stop heavy-caliber rounds. Ferris couldn't help in taking apart the entire door like the vault, but that wasn't necessary; the locking mechanism was metal and he could melt that quickly, and he did. I pushed open the door and began searching for Box 517, the number I'd been given. I found it on the left and near the floor. It was a wide, shallow, flat one, with one lock for the customer's key and one lock for the bank's. With another assist from Ferris, both locks were dispatched and I opened it, snatched out the slim three-ring binder inside, and shoved it into my camouflaged pack before anyone even stepped inside the vault. I kicked the box closed just as a couple of guards finally appeared at the melted vault door, peeking through and seeing the open glass door. One of them was a doughy dude, tall and pillowy, and the other was a hard, cut Latino.
"Hello?" the puffy one said. "Anyone in there?"
The fit guard assumed that someone was. "You're on camera wherever you go in here. You can't hide."
Wrong.
"Why would he care about that?" Doughboy said. "Are you telling him to stop because he's being surveilled?"
Hardbody scowled and hissed at his co-worker, "I've got to say something, don't I? What would you say?"
"If you surrender to us now," Doughboy called into the vault, "we won't shoot you. Run away and they send the guys with guns."
&...
I didn't have time to pull off the heist with a proper sense of theatre. I didn't even have a cool pair of shades. All I had was a soundtrack curated by Tarantino playing in my head, one of those songs with horns and a fat bass track and a guitar going waka-chaka-waka-chaka as I padded on asphalt with the uncomfortable feeling that someone was enjoying a voyeuristic close-up of my feet.
My plan wasn't masterful either. I was just going to wing it with an iron elemental named Ferris who was ready to do anything I asked, because he knew I'd feed him magic for it down the road. A faery snack, perhaps, or an enchanted doodad of some kind. Ferris thought such things were sweet-magic might even give him something akin to a sugar rush. Before making my run, I contacted him through the earth in a park and filled him in on the plan. He'd have to filter through the dead foundations of Toronto to follow me until it was time for him to act, but this was easier for him than it would be for most elementals. Lots of concrete got reinforced with iron rebar these days, and he's so strong at this point that he can afford to push through the lifeless underbelly of modern cities.
I dropped off Oberon and my shoes in a shaded alley and cast camouflage on myself before emerging into the busy intersection of Front and York Streets in Toronto, where cameras from many sources might otherwise track me, not only the ones from the Royal Bank of Canada. But into the bank I strode at opening time, ducking in the doors behind someone else. Ferris followed underneath the street; I felt him buzzing through the sole of my bare right foot.
Security dudes were present in the lobby but utterly unarmed. They were not there so much to stop people from committing a crime as to witness those crimes and provide polite but damning testimony later. The Canadians would rather track down and confront robbers when they were all alone than endanger citizens in a bank lobby. Some people might suggest you didn't need security if they were just going to stand there, but that's not the case. Cameras didn't catch everything. In memories they sometimes didn't work at all, because you were clever and had a snarky anarchist hacker in your crew with some kind of oral fixation on lollipops or whatever. But even if the cameras stayed on and recorded the whole crime, security guards would notice things the cameras might not-voices, eye color, details about clothing, and so on.
Off to the right of the teller windows, the vault door remained closed. No one had asked to visit the safety deposit boxes yet. I'd wait and sneak in with someone except that I could be waiting for far longer than my camouflage would hold out. And the clock was ticking on my target's usefulness; the sooner I got hold of it, the more damage I'd be able to do. So I showed Ferris that vault door and asked him to take it apart. Let the alarms begin.
It's magnificent, watching a vault door disintegrate and people lose their shit over it in real time. The soundtrack in my head kicked into high gear as I stepped over the melted slag to tackle the next obstacle: a locked glass door that showed me the safety deposit boxes beyond. It was bulletproof to small arms but lacked the thickness to stop heavy-caliber rounds. Ferris couldn't help in taking apart the entire door like the vault, but that wasn't necessary; the locking mechanism was metal and he could melt that quickly, and he did. I pushed open the door and began searching for Box 517, the number I'd been given. I found it on the left and near the floor. It was a wide, shallow, flat one, with one lock for the customer's key and one lock for the bank's. With another assist from Ferris, both locks were dispatched and I opened it, snatched out the slim three-ring binder inside, and shoved it into my camouflaged pack before anyone even stepped inside the vault. I kicked the box closed just as a couple of guards finally appeared at the melted vault door, peeking through and seeing the open glass door. One of them was a doughy dude, tall and pillowy, and the other was a hard, cut Latino.
"Hello?" the puffy one said. "Anyone in there?"
The fit guard assumed that someone was. "You're on camera wherever you go in here. You can't hide."
Wrong.
"Why would he care about that?" Doughboy said. "Are you telling him to stop because he's being surveilled?"
Hardbody scowled and hissed at his co-worker, "I've got to say something, don't I? What would you say?"
"If you surrender to us now," Doughboy called into the vault, "we won't shoot you. Run away and they send the guys with guns."
&...